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Talon
Mid (60.8%)
Win Rate: 81st (46.6%)
Pick Rate: 34th (0.6%)
118 games
Top (26.8%)
Win Rate: 77th (48.1%)
Pick Rate: 46th (0.3%)
52 games
Jungle (10.3%)
Win Rate: 108th (40.0%)
Pick Rate: 65th (0.1%)
20 games
Counters
Best Picks Against Talon
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Worst Picks Against Talon
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Most Popular Talon Matchups
Vladimir
7.3%
Kassadin
7.3%
Ryze
7.3%
Twisted Fate
6.4%
Malzahar
5.5%
Suggested Build
Core Items
  • Duskblade of Draktharr
    Duskblade of Draktharr
    47.2% Win Rate
    91.5% Pick Rate
    108 games
  • Youmuu's Ghostblade
    Youmuu's Ghostblade
    49% Win Rate
    86.4% Pick Rate
    102 games
  • Edge of Night
    Edge of Night
    57.5% Win Rate
    33.9% Pick Rate
    40 games
Boots
  • Boots of Mobility
    Boots of Mobility
    47.2% Win Rate
    30.5% Pick Rate
    36 games
Trinket
  • Farsight Alteration
    Farsight Alteration
    50% Win Rate
    23.7% Pick Rate
    28 games
Summoner Spells
  • Flash
    Flash
    46.6% Win Rate
    100% Pick Rate
    118 games
  • Ignite
    Ignite
    46.2% Win Rate
    99.2% Pick Rate
    117 games
Starter Items
  • Long Sword
    Long Sword
    50.5% Win Rate
    29.9% Pick Rate
    93 games
  • Warding Totem (Trinket)
    Warding Totem (Trinket)
    47.5% Win Rate
    31.8% Pick Rate
    99 games
Ability Order
43.1% Win Rate47.5% Pick Rate58 games
Q
Q
28101213
14579
31415
611
W
W
E
E
R
R
Runes
52.9% Win Rate14.4% Pick Rate17 games
Domination
Primary: Domination
Burst damage and target access
Electrocute
Electrocute
Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage. Damage: 50 - 220 (+0.50 bonus AD, +0.3 AP) damage. Cooldown: 50 - 25s 'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'
Sudden Impact
Sudden Impact
After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 10 Lethality and 8 Magic Penetration for 5s. Cooldown: 4s
Eyeball Collection
Eyeball Collection
Collect eyeballs for champion and ward takedowns. Gain an adaptive bonus of 0.6 Attack Damage or 1 Ability Power, per eyeball collected. Upon completing your collection at 20 eyeballs, additionally gain an adaptive bonus of 6 attack damage, or 10 ability power. Collect 2 eyeballs per champion takedown, 1 eyeball per ward takedown.
Relentless Hunter
Relentless Hunter
Gain 8 out of combat Movement Speed plus 8 per Bounty Hunter stack. Earn a Bounty Hunter stack the first time you get a takedown on each enemy champion.
Precision
Secondary: Precision
The Glorious Executioner
+11 attack damage or +18 ability power, adaptive
Triumph
Triumph
Takedowns restore 15% of your missing health and grant an additional 25 gold. 'The most dangerous game brings the greatest glory.' —Noxian Reckoner
Coup de Grace
Coup de Grace
Deal 10% more damage to champions who have less than 40% health. Additionally, takedowns on champions grant an adaptive bonus of 9 Attack Damage or 15 Ability Power for 10s.