Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage.
Damage: 50 - 220 (+0.50 bonus AD, +0.3 AP) damage.
Cooldown: 50 - 25s
'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'
After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 10 Lethality and 8 Magic Penetration for 5s.
Collect eyeballs for champion and ward takedowns. Gain an adaptive bonus of 0.6 Attack Damage or 1 Ability Power, per eyeball collected.
Upon completing your collection at 20 eyeballs, additionally gain an adaptive bonus of 6 attack damage, or 10 ability power.
Collect 2 eyeballs per champion takedown, 1 eyeball per ward takedown.
Gain 8 out of combat Movement Speed plus 8 per Bounty Hunter stack.
Earn a Bounty Hunter stack the first time you get a takedown on each enemy champion.
The Glorious Executioner +11 attack damage or +18 ability power, adaptive
Takedowns restore 15% of your missing health and grant an additional 25 gold.
'The most dangerous game brings the greatest glory.'
Coup de Grace
Deal 10% more damage to champions who have less than 40% health.
Additionally, takedowns on champions grant an adaptive bonus of 9 Attack Damage or 15 Ability Power for 10s.