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Talon
Mid (55.0%)
Win Rate: 161st (50.0%)
Pick Rate: 91st (0.2%)
82 games
Top (23.5%)
Win Rate: 207th (42.9%)
Pick Rate: 125th (0.1%)
35 games
None (17.4%)
Win Rate: 124th (57.7%)
Pick Rate: 171st (0.1%)
26 games
Counters
Best Picks Against Talon
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Worst Picks Against Talon
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Most Popular Talon Matchups
Ryze
9.1%
Orianna
6.8%
Zed
5.7%
Vladimir
4.5%
Yasuo
4.5%
Suggested Build
Core Items
  • Youmuu's Ghostblade
    Youmuu's Ghostblade
    50% Win Rate
    95.1% Pick Rate
    78 games
  • Duskblade of Draktharr
    Duskblade of Draktharr
    52% Win Rate
    91.5% Pick Rate
    75 games
  • The Black Cleaver
    The Black Cleaver
    63.6% Win Rate
    26.8% Pick Rate
    22 games
Boots
  • Boots of Mobility
    Boots of Mobility
    46.9% Win Rate
    39% Pick Rate
    32 games
Trinket
  • Oracle Lens
    Oracle Lens
    53.1% Win Rate
    39% Pick Rate
    32 games
Summoner Spells
  • Ignite
    Ignite
    52.1% Win Rate
    89% Pick Rate
    73 games
  • Flash
    Flash
    50.7% Win Rate
    91.5% Pick Rate
    75 games
Starter Items
  • Warding Totem (Trinket)
    Warding Totem (Trinket)
    49.3% Win Rate
    34% Pick Rate
    71 games
  • Long Sword
    Long Sword
    54.5% Win Rate
    26.3% Pick Rate
    55 games
Ability Order
52% Win Rate61% Pick Rate50 games
Q
Q
28101213
14579
31415
611
W
W
E
E
R
R
Runes
68% Win Rate30.5% Pick Rate25 games
Domination
Primary: Domination
Burst damage and target access
Electrocute
Electrocute
Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage. Damage: 50 - 220 (+0.50 bonus AD, +0.3 AP) damage. Cooldown: 50 - 25s 'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'
Sudden Impact
Sudden Impact
After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 10 Lethality and 8 Magic Penetration for 5s. Cooldown: 4s
Eyeball Collection
Eyeball Collection
Collect eyeballs for champion and ward takedowns. Gain an adaptive bonus of 0.6 Attack Damage or 1 Ability Power, per eyeball collected. Upon completing your collection at 20 eyeballs, additionally gain an adaptive bonus of 6 attack damage, or 10 ability power. Collect 2 eyeballs per champion takedown, 1 eyeball per ward takedown.
Relentless Hunter
Relentless Hunter
Gain 8 out of combat Movement Speed plus 8 per Bounty Hunter stack. Earn a Bounty Hunter stack the first time you get a takedown on each enemy champion.
Sorcery
Secondary: Sorcery
The Aether Blade
+11 attack damage or +18 ability power, adaptive
The Ultimate Hat
The Ultimate Hat
Your ultimate's cooldown is reduced by 5%. Each time you cast your ultimate, its cooldown is further reduced by 2%. Stacks up to 5 times.
Celerity
Celerity
Gain 4% increased Movement Speed and add 8% of your Bonus Movement Speed to your AP or AD, adaptive (based on level).