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Caitlyn
ADC (96.0%)
Win Rate: 8th (51.6%)
Pick Rate: 5th (12.3%)
498 games
Counters
Best Picks Against Caitlyn
Tristana
58.1%
Vayne
54.5%
Varus
52.8%
Ezreal
51%
Xayah
46.8%
Worst Picks Against Caitlyn
Xayah
46.8%
Ezreal
51%
Varus
52.8%
Vayne
54.5%
Tristana
58.1%
Most Popular Caitlyn Matchups
Ezreal
20.6%
Tristana
19.1%
Varus
18.3%
Xayah
15.8%
Vayne
4.5%
Suggested Build
Core Items
  • Infinity Edge
    Infinity Edge
    54.4% Win Rate
    88.2% Pick Rate
    439 games
  • Statikk Shiv
    Statikk Shiv
    53.5% Win Rate
    85.5% Pick Rate
    426 games
  • Rapid Firecannon
    Rapid Firecannon
    62.3% Win Rate
    55.4% Pick Rate
    276 games
Boots
  • Berserker's Greaves
    Berserker's Greaves
    50.9% Win Rate
    80.5% Pick Rate
    401 games
Trinket
  • Farsight Alteration
    Farsight Alteration
    52.9% Win Rate
    85.3% Pick Rate
    425 games
Summoner Spells
  • Flash
    Flash
    51.6% Win Rate
    100% Pick Rate
    498 games
  • Heal
    Heal
    51.8% Win Rate
    99.6% Pick Rate
    496 games
Starter Items
  • Health Potion
    Health Potion
    51.8% Win Rate
    34.1% Pick Rate
    492 games
  • Warding Totem (Trinket)
    Warding Totem (Trinket)
    51.3% Win Rate
    31.6% Pick Rate
    456 games
Ability Order
52.8% Win Rate28.9% Pick Rate144 games
Q
Q
14579
28101213
31415
611
W
W
E
E
R
R
Runes
43.4% Win Rate15.3% Pick Rate76 games
Precision
Primary: Precision
Improved attacks and sustained damage
Fleet Footwork
Fleet Footwork
Attacking and moving builds Energy stacks. At 100 stacks, your next attack is Energized. Energized attacks heal you for 5 - 50 (+0.10 Bonus AD, +0.20 AP) and grant +30% Movement Speed for 1s. Healing is 60% as effective when used on a minion.
Overheal
Overheal
Excess healing on you becomes a shield, for up to 10% of your total health + 10. Shield is built up from 30% of excess self-healing, or 300% of excess healing from allies.
Legend: Bloodline
Legend: Bloodline
Gain 0.8% life steal for every Legend stack (max 10 stacks). Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Coup de Grace
Coup de Grace
Deal 10% more damage to champions who have less than 40% health. Additionally, takedowns on champions grant an adaptive bonus of 9 Attack Damage or 15 Ability Power for 10s.
Sorcery
Secondary: Sorcery
The Brazen Perfect
+18% Attack Speed
Celerity
Celerity
Gain 4% increased Movement Speed and add 8% of your Bonus Movement Speed to your AP or AD, adaptive (based on level).
Gathering Storm
Gathering Storm
Every 10 min gain AP or AD, adaptive. 10 min: + 8 AP or 5 AD 20 min: + 24 AP or 14 AD 30 min: + 48 AP or 29 AD 40 min: + 80 AP or 48 AD 50 min: + 120 AP or 72 AD 60 min: + 168 AP or 101 AD etc...