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Xin Zhao
Jungle (96.4%)
Win Rate: 59th (50.6%)
Pick Rate: 11th (2.8%)
557 games
Counters
Best Picks Against Xin Zhao
Sejuani
61%
Lee Sin
53.8%
Kayn
51.9%
Jarvan IV
49%
Kha'Zix
46.8%
Worst Picks Against Xin Zhao
Evelynn
38.5%
Nidalee
40%
Shyvana
46.7%
Kha'Zix
46.8%
Jarvan IV
49%
Most Popular Xin Zhao Matchups
Lee Sin
13.4%
Kha'Zix
10.7%
Jarvan IV
8.8%
Sejuani
7%
Nidalee
6.9%
Suggested Build
Core Items
  • Enchantment: Warrior
    Enchantment: Warrior
    50.1% Win Rate
    90.7% Pick Rate
    505 games
  • The Black Cleaver
    The Black Cleaver
    56.9% Win Rate
    40.4% Pick Rate
    225 games
  • Trinity Force
    Trinity Force
    54.9% Win Rate
    36.6% Pick Rate
    204 games
Boots
  • Ninja Tabi
    Ninja Tabi
    50% Win Rate
    54.2% Pick Rate
    302 games
Trinket
  • Oracle Alteration
    Oracle Alteration
    53.4% Win Rate
    54.8% Pick Rate
    305 games
Summoner Spells
  • Smite
    Smite
    50.7% Win Rate
    99.8% Pick Rate
    556 games
  • Flash
    Flash
    50.5% Win Rate
    99.8% Pick Rate
    556 games
Starter Items
  • Hunter's Machete
    Hunter's Machete
    51.2% Win Rate
    33.8% Pick Rate
    545 games
  • Refillable Potion
    Refillable Potion
    51% Win Rate
    33.7% Pick Rate
    543 games
Ability Order
43.9% Win Rate23% Pick Rate132 games
Q
Q
28101213
34579
11415
611
W
W
E
E
R
R
Runes
47.9% Win Rate17.2% Pick Rate96 games
Precision
Primary: Precision
Improved attacks and sustained damage
Press the Attack
Press the Attack
Hitting an enemy champion with 3 consecutive basic attacks deals 30 - 120 bonus adaptive damage (based on level) and makes them vulnerable, increasing the damage they take by 12% from all sources for 6s.
Triumph
Triumph
Takedowns restore 15% of your missing health and grant an additional 25 gold. 'The most dangerous game brings the greatest glory.' —Noxian Reckoner
Legend: Alacrity
Legend: Alacrity
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks). Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Coup de Grace
Coup de Grace
Deal 10% more damage to champions who have less than 40% health. Additionally, takedowns on champions grant an adaptive bonus of 9 Attack Damage or 15 Ability Power for 10s.
Domination
Secondary: Domination
The Merciless Elite
+18% Attack Speed
Sudden Impact
Sudden Impact
After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 10 Lethality and 8 Magic Penetration for 5s. Cooldown: 4s
Zombie Ward
Zombie Ward
After killing a ward, a friendly Zombie Ward is raised in its place. Additionally, when your wards expire, they reanimate as Zombie Wards. Zombie Wards are visible, last for 180s and don't count towards your ward limit.