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Xayah
ADC (95.7%)
Win Rate: 5th (56.7%)
Pick Rate: 3rd (14.2%)
577 games
Counters
Best Picks Against Xayah
Sivir
69.6%
Varus
58%
Ezreal
57.9%
Tristana
54.3%
Caitlyn
53.8%
Worst Picks Against Xayah
Kog'Maw
36.4%
Vayne
53.1%
Caitlyn
53.8%
Tristana
54.3%
Ezreal
57.9%
Most Popular Xayah Matchups
Ezreal
21.8%
Tristana
18.9%
Varus
15.9%
Caitlyn
14.1%
Vayne
5.8%
Suggested Build
Core Items
  • Essence Reaver
    Essence Reaver
    57.9% Win Rate
    95.8% Pick Rate
    553 games
  • Rapid Firecannon
    Rapid Firecannon
    61.2% Win Rate
    55.8% Pick Rate
    322 games
  • Infinity Edge
    Infinity Edge
    60.6% Win Rate
    52.3% Pick Rate
    302 games
Boots
  • Berserker's Greaves
    Berserker's Greaves
    58.7% Win Rate
    67.9% Pick Rate
    392 games
Trinket
  • Farsight Alteration
    Farsight Alteration
    57.7% Win Rate
    91.9% Pick Rate
    530 games
Summoner Spells
  • Heal
    Heal
    56.6% Win Rate
    99.8% Pick Rate
    576 games
  • Flash
    Flash
    56.7% Win Rate
    100% Pick Rate
    577 games
Starter Items
  • Health Potion
    Health Potion
    56.9% Win Rate
    34.2% Pick Rate
    569 games
  • Warding Totem (Trinket)
    Warding Totem (Trinket)
    57.4% Win Rate
    31.5% Pick Rate
    523 games
Ability Order
55.2% Win Rate28.6% Pick Rate165 games
Q
Q
11415
38101213
24579
611
W
W
E
E
R
R
Runes
57.3% Win Rate20.3% Pick Rate117 games
Precision
Primary: Precision
Improved attacks and sustained damage
Fleet Footwork
Fleet Footwork
Attacking and moving builds Energy stacks. At 100 stacks, your next attack is Energized. Energized attacks heal you for 5 - 50 (+0.10 Bonus AD, +0.20 AP) and grant +30% Movement Speed for 1s. Healing is 60% as effective when used on a minion.
Overheal
Overheal
Excess healing on you becomes a shield, for up to 10% of your total health + 10. Shield is built up from 30% of excess self-healing, or 300% of excess healing from allies.
Legend: Alacrity
Legend: Alacrity
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks). Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Coup de Grace
Coup de Grace
Deal 10% more damage to champions who have less than 40% health. Additionally, takedowns on champions grant an adaptive bonus of 9 Attack Damage or 15 Ability Power for 10s.
Sorcery
Secondary: Sorcery
The Brazen Perfect
+18% Attack Speed
Celerity
Celerity
Gain 4% increased Movement Speed and add 8% of your Bonus Movement Speed to your AP or AD, adaptive (based on level).
Gathering Storm
Gathering Storm
Every 10 min gain AP or AD, adaptive. 10 min: + 8 AP or 5 AD 20 min: + 24 AP or 14 AD 30 min: + 48 AP or 29 AD 40 min: + 80 AP or 48 AD 50 min: + 120 AP or 72 AD 60 min: + 168 AP or 101 AD etc...