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Evelynn
Jungle (85.1%)
Win Rate: 188th (46.7%)
Pick Rate: 52nd (0.3%)
120 games
None (12.8%)
Win Rate: 11th (77.8%)
Pick Rate: 199th (0.1%)
18 games
Counters
Best Picks Against Evelynn
Graves
42.9%
Worst Picks Against Evelynn
Graves
42.9%
Most Popular Evelynn Matchups
Graves
16.9%
Lee Sin
12.9%
Kha'Zix
8.1%
Olaf
5.6%
Nidalee
4.8%
Suggested Build
Core Items
  • Enchantment: Runic Echoes
    Enchantment: Runic Echoes
    45.7% Win Rate
    87.5% Pick Rate
    105 games
  • Lich Bane
    Lich Bane
    60.9% Win Rate
    38.3% Pick Rate
    46 games
  • Morellonomicon
    Morellonomicon
    52.8% Win Rate
    30% Pick Rate
    36 games
Boots
  • Sorcerer's Shoes
    Sorcerer's Shoes
    46.5% Win Rate
    84.2% Pick Rate
    101 games
Trinket
  • Warding Totem (Trinket)
    Warding Totem (Trinket)
    45% Win Rate
    66.7% Pick Rate
    80 games
Summoner Spells
  • Smite
    Smite
    45.5% Win Rate
    93.3% Pick Rate
    112 games
  • Flash
    Flash
    45.5% Win Rate
    93.3% Pick Rate
    112 games
Starter Items
  • Hunter's Talisman
    Hunter's Talisman
    47% Win Rate
    33.7% Pick Rate
    117 games
  • Refillable Potion
    Refillable Potion
    47.2% Win Rate
    31.1% Pick Rate
    108 games
Ability Order
46.7% Win Rate37.5% Pick Rate45 games
Q
Q
14579
21415
38101213
611
W
W
E
E
R
R
Runes
40.9% Win Rate36.7% Pick Rate44 games
Domination
Primary: Domination
Burst damage and target access
Electrocute
Electrocute
Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage. Damage: 50 - 220 (+0.50 bonus AD, +0.3 AP) damage. Cooldown: 50 - 25s 'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'
Sudden Impact
Sudden Impact
After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 10 Lethality and 8 Magic Penetration for 5s. Cooldown: 4s
Eyeball Collection
Eyeball Collection
Collect eyeballs for champion and ward takedowns. Gain an adaptive bonus of 0.6 Attack Damage or 1 Ability Power, per eyeball collected. Upon completing your collection at 20 eyeballs, additionally gain an adaptive bonus of 6 attack damage, or 10 ability power. Collect 2 eyeballs per champion takedown, 1 eyeball per ward takedown.
Relentless Hunter
Relentless Hunter
Gain 8 out of combat Movement Speed plus 8 per Bounty Hunter stack. Earn a Bounty Hunter stack the first time you get a takedown on each enemy champion.
Sorcery
Secondary: Sorcery
The Aether Blade
+11 attack damage or +18 ability power, adaptive
The Ultimate Hat
The Ultimate Hat
Your ultimate's cooldown is reduced by 5%. Each time you cast your ultimate, its cooldown is further reduced by 2%. Stacks up to 5 times.
Celerity
Celerity
Gain 4% increased Movement Speed and add 8% of your Bonus Movement Speed to your AP or AD, adaptive (based on level).