Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage.
Damage: 50 - 220 (+0.50 bonus AD, +0.3 AP) damage.
Cooldown: 50 - 25s
'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'
After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 10 Lethality and 8 Magic Penetration for 5s.
After killing a ward, a friendly Zombie Ward is raised in its place. Additionally, when your wards expire, they reanimate as Zombie Wards.
Zombie Wards are visible, last for 180s and don't count towards your ward limit.
Gain 8 out of combat Movement Speed plus 8 per Bounty Hunter stack.
Earn a Bounty Hunter stack the first time you get a takedown on each enemy champion.
The Aether Blade +11 attack damage or +18 ability power, adaptive
Gain 4% increased Movement Speed and add 8% of your Bonus Movement Speed to your AP or AD, adaptive (based on level).
Gain 25 Movement Speed and an adaptive bonus of up to 18 attack damage or 30 ability power (based on level) when in the river.
May you be as swift as the rushing river and agile as a startled Rift Scuttler.