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Varus
ADC (75.0%)
Win Rate: 68th (38.5%)
Pick Rate: 15th (2.0%)
270 games
None (18.3%)
Win Rate: 94th (62.1%)
Pick Rate: 70th (0.5%)
66 games
Counters
Best Picks Against Varus
Caitlyn
45.5%
Ezreal
40.2%
Xayah
33.3%
Kai'Sa
23.3%
Worst Picks Against Varus
Kai'Sa
23.3%
Xayah
33.3%
Ezreal
40.2%
Caitlyn
45.5%
Most Popular Varus Matchups
Ezreal
34.3%
Kai'Sa
12.6%
Caitlyn
9.2%
Xayah
8.8%
Tristana
6.3%
Suggested Build
Core Items
  • Guinsoo's Rageblade
    Guinsoo's Rageblade
    38% Win Rate
    97.4% Pick Rate
    263 games
  • Nashor's Tooth
    Nashor's Tooth
    46% Win Rate
    37% Pick Rate
    100 games
  • Runaan's Hurricane
    Runaan's Hurricane
    43.4% Win Rate
    28.1% Pick Rate
    76 games
Boots
  • Berserker's Greaves
    Berserker's Greaves
    35.5% Win Rate
    62.6% Pick Rate
    169 games
Trinket
  • Farsight Alteration
    Farsight Alteration
    39.7% Win Rate
    86.7% Pick Rate
    234 games
Summoner Spells
  • Flash
    Flash
    38.5% Win Rate
    100% Pick Rate
    270 games
  • Heal
    Heal
    38.6% Win Rate
    98.9% Pick Rate
    267 games
Starter Items
  • Health Potion
    Health Potion
    38.1% Win Rate
    35% Pick Rate
    268 games
  • Warding Totem (Trinket)
    Warding Totem (Trinket)
    37.1% Win Rate
    29.9% Pick Rate
    229 games
Ability Order
44.2% Win Rate19.3% Pick Rate52 games
Q
Q
31415
28101213
14579
611
W
W
E
E
R
R
Runes
39.2% Win Rate18.9% Pick Rate51 games
Precision
Primary: Precision
Improved attacks and sustained damage
Fleet Footwork
Fleet Footwork
Attacking and moving builds Energy stacks. At 100 stacks, your next attack is Energized. Energized attacks heal you for 5 - 50 (+0.10 Bonus AD, +0.20 AP) and grant +30% Movement Speed for 1s. Healing is 60% as effective when used on a minion.
Overheal
Overheal
Excess healing on you becomes a shield, for up to 10% of your total health + 10. Shield is built up from 30% of excess self-healing, or 300% of excess healing from allies.
Legend: Alacrity
Legend: Alacrity
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks). Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Coup de Grace
Coup de Grace
Deal 10% more damage to champions who have less than 40% health. Additionally, takedowns on champions grant an adaptive bonus of 9 Attack Damage or 15 Ability Power for 10s.
Sorcery
Secondary: Sorcery
The Brazen Perfect
+18% Attack Speed
Celerity
Celerity
Gain 4% increased Movement Speed and add 8% of your Bonus Movement Speed to your AP or AD, adaptive (based on level).
Gathering Storm
Gathering Storm
Every 10 min gain AP or AD, adaptive. 10 min: + 8 AP or 5 AD 20 min: + 24 AP or 14 AD 30 min: + 48 AP or 29 AD 40 min: + 80 AP or 48 AD 50 min: + 120 AP or 72 AD 60 min: + 168 AP or 101 AD etc...